1
Giza
The Toutanchamos
The ancients. They've been racing for three thousand years — they're not about to hurry now.
Al Paicciamo's office — use the back door
The desert is mine.
The tracks, the odds, the bookies, the chamos and the fools who feed them: all mine. You? You're nobody. But you've got a winner's face. So come in, shut the door, and listen.
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The boss
Felt fedora screwed to his skull, brown suit, a cigar that never quite goes out. He took the desert back when nobody would set a hoof in it, and turned chamo racing into an industry.
He's the one who fronts you your first beast. The one who collects when you lose. And the one who stakes you again when you're cleaned out — because a ruined punter is no use to anyone.
"I lend to everybody. And I collect from everybody."
Your stable
You've got a stall, some straw, and chamos who look down on you. They eat, they sleep, they spit at visitors. And once in a while, they race.
Every beast has its temper and its grudges. Race it three times running and it sulks. Feed it badly and it makes you pay for it down the home straight. Treat it well and it makes you rich — or not: it's still a chamo, so still an idiot.
A wrung-out beast is a losing ticket. Will you know when to leave it in the stall?
An offended chamo does things. Things no form guide ever predicted.
The more your stable wins, the better the races you're invited to. And the more people aim at you.
The races
Nobody says "fair play" around here. They say banana skins, weighted humps, well-aimed spit, and stewards who look the other way for three gold coins.
Five chamos on the line. Five lanes. Ten seconds of chaos. You bet, you scream, you collect — or you go back to the boss for another loan.
You start at the bottom: back-alley races, laughable stakes, opponents barely awake. That's where you learn to read a track.
ProgressionThe boss opens the great arenas for a few days only. The best stables show up, the odds go wild, and everybody cheats better than usual.
Limited timeWhere you bet what you haven't got. The beast must be fresh, the mood right, and you need nerve. Nobody made you sit down.
High riskThe factions
The desert is wide, and every corner of it bred its own vermin. They despise each other politely, they race each other constantly, and each of them has its own little arrangements. And then there's the sixth — the one that doesn't race against you, but waits for you at the end.
1
Giza
The ancients. They've been racing for three thousand years — they're not about to hurry now.
2
The temple
Honour before victory. Well — depends on the stake.
3
The circuit
They don't run. They drive.
4
The campus
They're smiling. Don't fall for it.
5
The megacity
They'll be back. They always come back.
★
Rome
The house It isn't a stable. It's the family. And you're not in it.
The faces
Al keeps a picture of every face that hangs around the place. Some of them are champions. Some of them owe him money. Most of them, both.
The track
One night the boss hired an orchestra, planted himself at the foot of the pyramids and sang. Nobody dared leave before the end. The recording exists, and so does the video. You'll unlock it in game — it's the only thing he gives away for free.
The Chamo
Al Pacciamo
The newspaper
The desert's own newspaper, written by Chamophélie: what happens in the arenas, what goes on behind them, and what the boss would rather nobody printed.
Chamophélie has covered the races since day one. She has survived three lawsuits, two threats and one scarab in the ear.
Open the PapyrusRecruitment
The day the betting opens, you'll hear about it. One letter, no small talk: the boss doesn't write to say nothing.
One email at launch. No spam, no reselling, one-click unsubscribe. The boss has many flaws, but he keeps his word on this one.